updateScreen

Updates specified screen parameters. Only supported in headless mode.


suspend fun updateScreen(screenId: String, left: Int? = null, top: Int? = null, width: Int? = null, height: Int? = null, workAreaInsets: Emulation.WorkAreaInsets? = null, devicePixelRatio: Double? = null, rotation: Int? = null, colorDepth: Int? = null, label: String? = null, isInternal: Boolean? = null): Emulation.UpdateScreenReturn

Updates specified screen parameters. Only supported in headless mode.

Parameters

screenId

Target screen identifier.

left

Offset of the left edge of the screen in pixels.

top

Offset of the top edge of the screen in pixels.

width

The width of the screen in pixels.

height

The height of the screen in pixels.

workAreaInsets

Specifies the screen's work area.

devicePixelRatio

Specifies the screen's device pixel ratio.

rotation

Specifies the screen's rotation angle. Available values are 0, 90, 180 and 270.

colorDepth

Specifies the screen's color depth in bits.

label

Specifies the descriptive label for the screen.

isInternal

Indicates whether the screen is internal to the device or external, attached to the device. Default is false.